State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Anime Games Performance in Croatia Q3 2022

In Q3 2022, the top anime games in Croatia saw varied trends in downloads, revenue, and active users, with some games experiencing significant fluctuations.

Top 5 Anime Games Performance in Croatia Q3 2022

In the third quarter of 2022, the top anime games in Croatia exhibited diverse performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into how these games fared on a unified platform combining both iOS and Android metrics.

DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. saw a peak in weekly revenue at the start of the quarter with approximately $2.1K in mid-July. However, revenue saw a decline towards August, dropping to as low as $447 before slightly recovering to $1.2K by the end of September. Weekly downloads fluctuated with a notable increase from 132 to 531 in August. Active users peaked at 3.1K at the end of August, maintaining over 2.6K towards the end of the quarter.

KONAMI's Yu-Gi-Oh! CROSS DUEL, released in early September, garnered significant attention with 2.1K downloads in its launch week. Revenue showed a modest start, peaking at $95 in the second week. Active user numbers started strong at 1.7K but declined to 570 by the end of the month.

Yu-Gi-Oh! Master Duel also from KONAMI had a consistent performance in weekly downloads, with figures ranging from 97 to 235. Revenue showed a peak at $199 in mid-July, though it fluctuated throughout the quarter, ending at $83. Active users remained relatively stable, peaking at 925 in early September before closing the quarter at 756.

One Punch Man - The Strongest by Shanghai Moonton Technology Co., Ltd., launched in late September, saw over 1.1K downloads in its release week, followed by 691 the next week. Revenue started at $49 and increased to $174. Active users grew from 943 to 1.3K within the first two weeks.

Lastly, Yu-Gi-Oh! Duel Links by KONAMI showed steady trends in weekly downloads, ranging from 85 to 182. Revenue peaked at $797 at the end of September, with a notable dip to $296 in mid-September. Active users remained robust, fluctuating between 1.8K and 2.1K throughout the quarter.

For more detailed insights and data on the performance of these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022